AI Insights · Timothy · April 2023
Top 5 Play Pass Games on iOS in New Zealand for Q1 2023
Discover the performance of the top 5 Play Pass games on iOS in New Zealand for Q1 2023, including trends in downloads, revenue, and active users.
In Q1 2023, the top 5 Play Pass games on iOS in New Zealand showed varied performance across different metrics such as downloads, revenue, and active users. Below, we delve into the specifics for each game based on data from Sensor Tower.
Sudoku.com - Number Games
Sudoku.com - Number Games saw a peak in weekly downloads at around 1.9K in the first week of January, gradually declining to approximately 750 by the end of March. Weekly revenue fluctuated, reaching a high of about $117 in early January and ending the quarter at around $66. Active users hovered around 15.7K at the start of the quarter, decreasing to about 11.3K by the end of March.
Touchgrind BMX 2
Touchgrind BMX 2 experienced a consistent pattern in weekly downloads, peaking at around 685 in the first week of January and stabilizing at approximately 436 by the end of March. Weekly revenue showed a significant peak of about $186 in early January, with a steady performance around $126 towards the end of the quarter. Active users started at 1.4K and saw a slight decline to about 1.2K by the end of March.
Flow Free
Flow Free maintained a relatively stable trend in weekly downloads, starting at 592 and fluctuating around the 400-500 range. Weekly revenue peaked at approximately $122 in early January and settled around $81 by the end of March. Active users showed a decrease from about 25.3K in late December to roughly 22.6K by the end of the quarter.
Jigsaw Puzzles - Puzzle Games
Jigsaw Puzzles - Puzzle Games had a consistent download trend, peaking at 512 in late January and ending the quarter at approximately 295. Weekly revenue displayed minor fluctuations, reaching a high of $48 at the end of January and stabilizing around $37 by the end of March. Active users saw a slight increase from 3K to approximately 3.5K throughout the quarter.
Dumb Ways to Die 2: The Games
Dumb Ways to Die 2: The Games experienced a significant surge in weekly downloads, peaking at 866 in early February and decreasing to about 306 by the end of March. Revenue showed intermittent peaks, with a high of $34 in mid-February. Active users increased from 218 at the end of December to approximately 599 by the end of March.
For more detailed insights and data, visit Sensor Tower.